First track off of Roll Call ’10! FoRcE oNe’s contribution, “Top Pedigree,” featuring MooN ShynE!
More coming soon!
-mnshyn


First track off of Roll Call ’10! FoRcE oNe’s contribution, “Top Pedigree,” featuring MooN ShynE!
More coming soon!
-mnshyn
It’s Wednesday, so you know a new drum kit is up for download in the production vault! This week’s kit is about ethnic percussion. Djembes, congas, bongos, cabasas, wood blocks, and other non standard drum kit sounds can be yours today! Remember, this is all free for download, so feel free to let your fellow producers know about it so they can get it too. (pause)
Roll Call ’10 Updates:
That’s it for now, we’ve got more coming to you, so stay tuned!
-mnshyn
First verse off of the new track “Top Pedigree,” from the upcoming compilation MsP album, “Roll Call ’10.”
More coming soon!
-mnshyn
It’s Wednesday, so you know what that means. New samples in the Production Vault! Every Wednesday, we will be putting up a new sample kit for you aspiring and established producers to download and use in your tracks.
Today, we have a kit from established producer Soleternity, who has production credits with over 20 gold/platinum artists. The homie Sol competed in the Grind Time Now Battle of the Bay 5 Producer Battle, and he has donated the kit that he used for that occasion to our vault. Now you can get these drums as well!
Head over to the MsP Production Vault to get this kit, and last week’s kit.
Also, take note of the new MsP Mailing List! Sign up to get weekly updates on our blog, the Production Vault, and other MsP related news and updates.
Some updates on Roll Call ’10 this week:
FoRcE oNe recorded his demo verse for his contribution to the album. The track is yet to be titled. It has a very strong Young Money influence as he is a big fan of them. We’re looking to have this one finished by this Saturday, so keep checking back to see this and more new releases.
Also, ADM and I started work on his contribution, which is a hip-hop track that he is producing and I (and possibly K-Maculate) will be supplying the vocals for (Peep the previous post for more details).
The last update we have for this week is work on Brian Bullion’s contribution, which will be an Incubus-influenced track. We’re a few alphas in, but we’re still missing some key ingredients to make this what we’re looking for. Hopefully, we’ll be breaking some ground soon.
Keep checking back for more updates! People are staying busy with the music hustle, and with the summer coming up and everyone on break, output is sure to pick up.
-mnshyn
The Club Song Kick Drum (not hip-hop club; David Guetta, i.e.)
Friday, March 12th, 2010So “Switch Up” (the ADM/MooN ShynE/K-Maculate and maybe FoRcE oNe pending audition, for the MsP Roll Call ’10 compilation and ADM’s Chamber Waves album) is almost clear of the alpha stages, and we’re looking to get some more vocals in. One of the most interesting things to me in this particular project is attaining that kick/bass drum that has that familiar hit. Anyone who’s been in a club when they’ve played “Sexy B*tch” by David Guetta, for example, has heard that really hard, bassy kick drum played on every beat of the measure.
It took a while to really figure out what to do to get that particular sound, but I think I’ve pretty much gotten it down.
It consists of three different parts.
1. “K034″ from the Deep/Hard Kicks set (I believe from Modern Beats?)
2. EQ this kick around 150Hz, raising it, with a fairly wide Q,
3. Compress the kick: Threshold = -1.2dB, Ratio: 11.5:1, Gain: 7.0dB, Attack = 23.4 ms, Release = 2205 ms
At the end of that chain, that kick will knock you on your ass. A few alphas before, I had a much higher gain, higher ratio, and faster attack. This one sounds pretty good to me though; a nice pumpy bass sound with a nice kick in the attack.
One thing I have noticed in these songs is that some of them were heavily limited (limited as in the compression effect, not limited as in with a restraint). Thing is, some of the versions I have of these songs are limited so hard that even the vocals sound pumpy from the mix. They obviously all hit very hard, but the mix itself sounds terrible from an overall standpoint.
Hopefully, I’d like to try to get a mix of both worlds; get a good pumpy feel without compromising the rest of the mix. If I can get the bass to pump and still achieve a favorable mix, then I’d say we’ve done a good job. The pump of it all (I guess it’s what gives that fistpumping action) is part of the genre, I feel, and without getting that, I’d be betraying the sound we’re trying to achieve here.
So far, ADM and I have gotten a pretty good track so far, and I’m getting REAL excited about this. We’re looking to work on Sunday to get in some vocals and get this song into the beta stages.
As always, I’ll make sure to keep you guys updated!
-mnshyn
Tags: adm, compression, david guetta, eq, force one, k-maculate, kick drum, limiting, moon shizzle productions, moon shyne, msp, Roll Call '10, switch up
Posted in Chamber Waves, Music Commentary, Production Tricks, Roll Call '10, adm, frc1, kmclt, mnshyn | 3 Comments »